a.BonePose.ISPC
a.BonePose.ISPC
#Overview
name: a.BonePose.ISPC
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to use ISPC optimizations in bone pose calculations
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Animation/BonePose.cpp:20
Scope: file
Source code excerpt:
#else
static bool bAnim_BonePose_ISPC_Enabled = ANIM_BONE_POSE_ISPC_ENABLED_DEFAULT;
static FAutoConsoleVariableRef CVarAnimBonePoseISPCEnabled(TEXT("a.BonePose.ISPC"), bAnim_BonePose_ISPC_Enabled, TEXT("Whether to use ISPC optimizations in bone pose calculations"));
#endif
// Normalizes all rotations in this pose
void FCompactPose::NormalizeRotations()
{
if (bAnim_BonePose_ISPC_Enabled)