a.MarkLayerAsGarbageOnUninitialize
a.MarkLayerAsGarbageOnUninitialize
#Overview
name: a.MarkLayerAsGarbageOnUninitialize
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to mark the layers as garbage after uinitializing them.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Animation/AnimSubsystem_SharedLinkedAnimLayers.cpp:10
Scope (from outer to inner):
file
namespace SharedLinkedAnimLayersConsoleCommands
Source code excerpt:
static int32 MarkLayerAsGarbageOnUninitialize = 0;
static FAutoConsoleVariableRef CVarMarkLayerAsGarbageOnUninitialize(
TEXT("a.MarkLayerAsGarbageOnUninitialize"), MarkLayerAsGarbageOnUninitialize,
TEXT("Whether to mark the layers as garbage after uinitializing them."),
ECVF_Default);
}
#if LINKEDANIMLAYERSDATA_INTEGRITYCHECKS
#include "Animation/AnimClassInterface.h"