a.MarkLayerAsGarbageOnUninitialize

a.MarkLayerAsGarbageOnUninitialize

#Overview

name: a.MarkLayerAsGarbageOnUninitialize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Animation/AnimSubsystem_SharedLinkedAnimLayers.cpp:10

Scope (from outer to inner):

file
namespace    SharedLinkedAnimLayersConsoleCommands

Source code excerpt:

	static int32 MarkLayerAsGarbageOnUninitialize = 0;
	static FAutoConsoleVariableRef CVarMarkLayerAsGarbageOnUninitialize(
		TEXT("a.MarkLayerAsGarbageOnUninitialize"), MarkLayerAsGarbageOnUninitialize,
		TEXT("Whether to mark the layers as garbage after uinitializing them."),
		ECVF_Default);
}

#if LINKEDANIMLAYERSDATA_INTEGRITYCHECKS
#include "Animation/AnimClassInterface.h"