a.Sharing.DebugStates

a.Sharing.DebugStates

#Overview

name: a.Sharing.DebugStates

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp:35

Scope: file

Source code excerpt:

static int32 GAnimationSharingDebugging = 0;
static FAutoConsoleVariableRef CVarAnimSharing_DebugStates(
	TEXT("a.Sharing.DebugStates"),
	GAnimationSharingDebugging,
	TEXT("Values: 0/1/2/3\n")
	TEXT("Controls whether and which animation sharing debug features are enabled.\n")
	TEXT("0: Turned off.\n")
	TEXT("1: Turns on active leader-components and blend with material coloring, and printing state information for each actor above their capsule.\n")
	TEXT("2: Turns printing state information about currently active animation states, blend etc. Also enables line drawing from follower-components to currently assigned leader components."),