a.Sharing.DebugStates
a.Sharing.DebugStates
#Overview
name: a.Sharing.DebugStates
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Values: 0/1/2/3\nControls whether and which animation sharing debug features are enabled.\n0: Turned off.\n1: Turns on active leader-components and blend with material coloring, and printing state information for each actor above their capsule.\n2: Turns printing state information about currently active animation states, blend etc. Also enables line drawing from follower-components to currently assigned leader components.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp:35
Scope: file
Source code excerpt:
static int32 GAnimationSharingDebugging = 0;
static FAutoConsoleVariableRef CVarAnimSharing_DebugStates(
TEXT("a.Sharing.DebugStates"),
GAnimationSharingDebugging,
TEXT("Values: 0/1/2/3\n")
TEXT("Controls whether and which animation sharing debug features are enabled.\n")
TEXT("0: Turned off.\n")
TEXT("1: Turns on active leader-components and blend with material coloring, and printing state information for each actor above their capsule.\n")
TEXT("2: Turns printing state information about currently active animation states, blend etc. Also enables line drawing from follower-components to currently assigned leader components."),