a.Sharing.ToggleVisibility

a.Sharing.ToggleVisibility

#Overview

name: a.Sharing.ToggleVisibility

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp:73

Scope: file

Source code excerpt:

static int32 GLeaderComponentsVisible = 0;
static FAutoConsoleCommandWithWorldAndArgs CVarAnimSharing_ToggleVisibility(
	TEXT("a.Sharing.ToggleVisibility"),
	TEXT("Toggles the visibility of the Leader Pose Components."),
	FConsoleCommandWithWorldAndArgsDelegate::CreateLambda([](const TArray<FString>& Args, UWorld* World)
	{
		const bool bShouldBeVisible = !GLeaderComponentsVisible;

		/** Need to unregister actors here*/