AbilitySystem.ClearAbilityTimers

AbilitySystem.ClearAbilityTimers

#Overview

name: AbilitySystem.ClearAbilityTimers

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp:37

Scope (from outer to inner):

file
namespace    FAbilitySystemTweaks

Source code excerpt:

{
	int ClearAbilityTimers = 1;
	FAutoConsoleVariableRef CVarClearAbilityTimers(TEXT("AbilitySystem.ClearAbilityTimers"), FAbilitySystemTweaks::ClearAbilityTimers, TEXT("Whether to call ClearAllTimersForObject as part of EndAbility call"), ECVF_Default);
}

int32 FScopedCanActivateAbilityLogEnabler::LogEnablerCounter = 0;


UGameplayAbility::UGameplayAbility(const FObjectInitializer& ObjectInitializer)