AbilitySystem.Debug.NextCategory
AbilitySystem.Debug.NextCategory
#Overview
name: AbilitySystem.Debug.NextCategory
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Switches to the next ShowDebug AbilitySystem category
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp:2282
Scope: file
Source code excerpt:
FAutoConsoleCommandWithWorld AbilitySystemDebugNextCategoryCmd(
TEXT("AbilitySystem.Debug.NextCategory"),
TEXT("Switches to the next ShowDebug AbilitySystem category"),
FConsoleCommandWithWorldDelegate::CreateStatic(CycleDebugCategory)
);
FAutoConsoleCommandWithWorldAndArgs AbilitySystemDebugSetCategoryCmd(
TEXT("AbilitySystem.Debug.SetCategory"),
#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/Player/LyraCheatManager.cpp:225
Scope (from outer to inner):
file
function void ULyraCheatManager::CycleAbilitySystemDebug
Source code excerpt:
}
PC->ConsoleCommand(TEXT("AbilitySystem.Debug.NextCategory"));
}
}
void ULyraCheatManager::CancelActivatedAbilities()
{
if (ULyraAbilitySystemComponent* LyraASC = GetPlayerAbilitySystemComponent())