AbilitySystem.Debug.SetCategory

AbilitySystem.Debug.SetCategory

#Overview

name: AbilitySystem.Debug.SetCategory

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp:2288

Scope: file

Source code excerpt:


FAutoConsoleCommandWithWorldAndArgs AbilitySystemDebugSetCategoryCmd(
	TEXT("AbilitySystem.Debug.SetCategory"),
	TEXT("Sets the ShowDebug AbilitySystem category. Usage: AbilitySystem.Debug.SetCategory <CategoryName>"),
	FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(SetDebugCategory)
);

void UAbilitySystemComponent::OnShowDebugInfo(AHUD* HUD, UCanvas* Canvas, const FDebugDisplayInfo& DisplayInfo, float& YL, float& YPos)
{