AbilitySystem.Debug.SetCategory
AbilitySystem.Debug.SetCategory
#Overview
name: AbilitySystem.Debug.SetCategory
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Sets the ShowDebug AbilitySystem category. Usage: AbilitySystem.Debug.SetCategory <CategoryName>
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp:2288
Scope: file
Source code excerpt:
FAutoConsoleCommandWithWorldAndArgs AbilitySystemDebugSetCategoryCmd(
TEXT("AbilitySystem.Debug.SetCategory"),
TEXT("Sets the ShowDebug AbilitySystem category. Usage: AbilitySystem.Debug.SetCategory <CategoryName>"),
FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(SetDebugCategory)
);
void UAbilitySystemComponent::OnShowDebugInfo(AHUD* HUD, UCanvas* Canvas, const FDebugDisplayInfo& DisplayInfo, float& YL, float& YPos)
{