AbilitySystem.DebugDrawMaxDistance

AbilitySystem.DebugDrawMaxDistance

#Overview

name: AbilitySystem.DebugDrawMaxDistance

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp:25

Scope (from outer to inner):

file
namespace    anonymous

Source code excerpt:

	static float DebugDrawMaxDistance = 2048.f;
	static FAutoConsoleVariableRef CVarDebugDrawMaxDistance(
		TEXT("AbilitySystem.DebugDrawMaxDistance"),
		DebugDrawMaxDistance,
		TEXT("Set the maximum camera distance allowed for Debug Drawing by the Ability System.")
	);
}

bool AAbilitySystemDebugHUD::bEnableBasicHUD = false;