AbilitySystem.DebugIncludeModifiers

AbilitySystem.DebugIncludeModifiers

#Overview

name: AbilitySystem.DebugIncludeModifiers

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp:632

Scope: file

Source code excerpt:


FAutoConsoleCommand AbilitySystemToggleIncludeModifiersCommand(
	TEXT("AbilitySystem.DebugIncludeModifiers"),
	TEXT("Usage: AbilitySystem.DebugIncludeModifiers...\nToggles whether or not modifiers are displayed alongside debugged attributes"),
	FConsoleCommandDelegate::CreateStatic(UAbilitySystemDebugHUDExtension_Attributes::ToggleIncludeModifiers)
);

FAutoConsoleCommandWithWorldAndArgs AbilitySystemToggleDebugBlockedTagsCommand(
	TEXT("AbilitySystem.DebugBlockedAbilityTags"),