AbilitySystem.DenyClientActivations

AbilitySystem.DenyClientActivations

#Overview

name: AbilitySystem.DenyClientActivations

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp:1424

Scope: file

Source code excerpt:

int32 DenyClientActivation = 0;
static FAutoConsoleVariableRef CVarDenyClientActivation(
TEXT("AbilitySystem.DenyClientActivations"),
	DenyClientActivation,
	TEXT("Make server deny the next X ability activations from clients. For testing misprediction."),
	ECVF_Default
	);
#endif // !UE_BUILD_SHIPPING