AllowDerivedBlueprints

AllowDerivedBlueprints

#Overview

name: AllowDerivedBlueprints

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 2 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:2033, section: [Kismet]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/ClassViewer/Private/ClassViewerFilter.cpp:372

Scope (from outer to inner):

file
function     static bool CheckIfBlueprintBase

Source code excerpt:

	{
		bool bAllowDerivedBlueprints = false;
		GConfig->GetBool(TEXT("Kismet"), TEXT("AllowDerivedBlueprints"), /*out*/ bAllowDerivedBlueprints, GEngineIni);

		return bAllowDerivedBlueprints;
	}
	return false;
}

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp:1035

Scope (from outer to inner):

file
function     bool FKismetEditorUtilities::CanCreateBlueprintOfClass

Source code excerpt:

	{
		bool bAllowDerivedBlueprints = false;
		GConfig->GetBool(TEXT("Kismet"), TEXT("AllowDerivedBlueprints"), /*out*/ bAllowDerivedBlueprints, GEngineIni);

		bCanCreateBlueprint = !Class->HasAnyClassFlags(CLASS_Deprecated)
			&& !Class->HasAnyClassFlags(CLASS_NewerVersionExists)
			&& (!Class->ClassGeneratedBy || (bAllowDerivedBlueprints && !IsClassABlueprintSkeleton(Class)));

		const bool bIsBPGC = (Cast<UBlueprintGeneratedClass>(Class) != nullptr);