AllowDerivedBlueprints
AllowDerivedBlueprints
#Overview
name: AllowDerivedBlueprints
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 2
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:2033, section: [Kismet]
- INI Section:
Kismet
- Raw value:
true
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/ClassViewer/Private/ClassViewerFilter.cpp:372
Scope (from outer to inner):
file
function static bool CheckIfBlueprintBase
Source code excerpt:
{
bool bAllowDerivedBlueprints = false;
GConfig->GetBool(TEXT("Kismet"), TEXT("AllowDerivedBlueprints"), /*out*/ bAllowDerivedBlueprints, GEngineIni);
return bAllowDerivedBlueprints;
}
return false;
}
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp:1035
Scope (from outer to inner):
file
function bool FKismetEditorUtilities::CanCreateBlueprintOfClass
Source code excerpt:
{
bool bAllowDerivedBlueprints = false;
GConfig->GetBool(TEXT("Kismet"), TEXT("AllowDerivedBlueprints"), /*out*/ bAllowDerivedBlueprints, GEngineIni);
bCanCreateBlueprint = !Class->HasAnyClassFlags(CLASS_Deprecated)
&& !Class->HasAnyClassFlags(CLASS_NewerVersionExists)
&& (!Class->ClassGeneratedBy || (bAllowDerivedBlueprints && !IsClassABlueprintSkeleton(Class)));
const bool bIsBPGC = (Cast<UBlueprintGeneratedClass>(Class) != nullptr);