AllowNonPowerOfTwoTextures

AllowNonPowerOfTwoTextures

#Overview

name: AllowNonPowerOfTwoTextures

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEditor.ini:258, section: [TextureImporter]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp:3577

Scope (from outer to inner):

file
function     UTexture* UTextureFactory::ImportTexture

Source code excerpt:


	bool bAllowNonPowerOfTwo = false;
	GConfig->GetBool( TEXT("TextureImporter"), TEXT("AllowNonPowerOfTwoTextures"), bAllowNonPowerOfTwo, GEditorIni );

	// Validate it.
	const int64 Length = BufferEnd - Buffer;

	// We want to allow certain texture types to potentially return the compressed data rather than raw uncompressed
	EImageImportFlags ImportFlags = EImageImportFlags::AllowReturnOfCompressedData;