AppCategory
AppCategory
#Overview
name: AppCategory
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:3190, section: [/Script/MacTargetPlatform.XcodeProjectSettings]
- INI Section:
/Script/MacTargetPlatform.XcodeProjectSettings
- Raw value:
public.app-category.games
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/Mac/MacTargetPlatform/Classes/XcodeProjectSettings.h:78
Scope (from outer to inner):
file
class class UXcodeProjectSettings : public UObject
Source code excerpt:
*/
UPROPERTY(EditAnywhere, config, Category=Xcode, meta = (EditCondition="bUseModernXcode", DisplayName = "App Category"))
FString AppCategory;
/**
* The template info.plist used for Mac game targets
*/
UPROPERTY(EditAnywhere, config, Category="Plist Files", meta = (EditCondition="bUseModernXcode", DisplayName = "Mac: Info.plist Template"))
FFilePath TemplateMacPlist;