AssetManager.AssetAudit

AssetManager.AssetAudit

#Overview

name: AssetManager.AssetAudit

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp:441

Scope (from outer to inner):

file
function     void FAssetManagerEditorModule::StartupModule

Source code excerpt:


		AuditCmds.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("AssetManager.AssetAudit"),
			TEXT("Dumps statistics about assets to the log."),
			FConsoleCommandWithArgsDelegate::CreateRaw(this, &FAssetManagerEditorModule::PerformAuditConsoleCommand),
			ECVF_Default
			));

		AuditCmds.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("AssetManager.FindDepChain"),
			FindDepChainHelpText,
			FConsoleCommandWithArgsDelegate::CreateRaw(this, &FAssetManagerEditorModule::PerformDependencyChainConsoleCommand),
			ECVF_Default
			));