AssetManager.DumpAssetRegistry

AssetManager.DumpAssetRegistry

#Overview

name: AssetManager.DumpAssetRegistry

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp:463

Scope (from outer to inner):

file
function     void FAssetManagerEditorModule::StartupModule

Source code excerpt:

	#if ASSET_REGISTRY_STATE_DUMPING_ENABLED
		AuditCmds.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("AssetManager.DumpAssetRegistry"),
			TEXT("Prints entries in the asset registry. Arguments are required: ObjectPath, PackageName, Path, Class, Tag, Dependencies, PackageData."),
			FConsoleCommandWithArgsDelegate::CreateRaw(this, &FAssetManagerEditorModule::DumpAssetRegistry),
			ECVF_Default
		));
	#endif

		AuditCmds.Add(IConsoleManager::Get().RegisterConsoleCommand(
			TEXT("AssetManager.DumpAssetDependencies"),
			TEXT("Shows a list of all primary assets and the secondary assets that they depend on. Also writes out a .graphviz file"),
			FConsoleCommandWithArgsDelegate::CreateRaw(this, &FAssetManagerEditorModule::DumpAssetDependencies),
			ECVF_Default