AssetRegistry.Debug.FindInvalidUAssets
AssetRegistry.Debug.FindInvalidUAssets
#Overview
name: AssetRegistry.Debug.FindInvalidUAssets
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Finds a list of all assets which are in UAsset files but do not share the name of the package
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryConsoleCommands.h:53
Scope: file
Source code excerpt:
FConsoleCommandWithArgsDelegate::CreateRaw( this, &FAssetRegistryConsoleCommands::GetReferencers ) )
, FindInvalidUAssetsCommand(
TEXT( "AssetRegistry.Debug.FindInvalidUAssets" ),
*LOCTEXT("CommandText_FindInvalidUAssets", "Finds a list of all assets which are in UAsset files but do not share the name of the package").ToString(),
FConsoleCommandWithArgsDelegate::CreateRaw( this, &FAssetRegistryConsoleCommands::FindInvalidUAssets ) )
, ScanPathCommand(
TEXT("AssetRegistry.ScanPath"),
*LOCTEXT("CommandText_ScanPath", "<PathToScan> //Scan the given filename or directoryname for package files and load them into the assetregistry. Extra string parameters: -forcerescan, -ignoreDenyLists, -asfile, -asdir").ToString(),
FConsoleCommandWithArgsDelegate::CreateRaw(this, &FAssetRegistryConsoleCommands::ScanPath ) )