AssetRegistry.IgnoreEmptyDirectories
AssetRegistry.IgnoreEmptyDirectories
#Overview
name: AssetRegistry.IgnoreEmptyDirectories
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If true, completely empty leaf directories are ignored by the asset registry while scanning
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.cpp:74
Scope (from outer to inner):
file
namespace UE::AssetDataGather::Private
Source code excerpt:
bool bIgnoreEmptyDirectories = false;
static FAutoConsoleVariableRef CVarIgnoreEmptyDirectories(
TEXT("AssetRegistry.IgnoreEmptyDirectories"),
bIgnoreEmptyDirectories,
TEXT("If true, completely empty leaf directories are ignored by the asset registry while scanning"));
void LexFromString(EFeatureEnabledReadWrite& OutValue, FStringView Text)
{
Text.TrimStartAndEndInline();