AssetTools.FollowRedirectorsWhenImporting
AssetTools.FollowRedirectorsWhenImporting
#Overview
name: AssetTools.FollowRedirectorsWhenImporting
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When set, if you import an asset at a location with a redirector, you\'ll instead import to the redirector\'s destination location
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/AssetTools/Private/AssetTools.cpp:434
Scope (from outer to inner):
file
namespace UE::AssetTools::Private
Source code excerpt:
bool bFollowRedirectorsWhenImporting = false;
static FAutoConsoleVariableRef CVarFollowRedirectorsWhenImporting(
TEXT("AssetTools.FollowRedirectorsWhenImporting"),
bFollowRedirectorsWhenImporting,
TEXT("When set, if you import an asset at a location with a redirector, you'll instead import to the redirector's destination location")
);
FAutoConsoleCommand LogFolderPermissionsCommand = FAutoConsoleCommand(
TEXT("AssetTools.LogFolderPermissions"),