au.AudioComponentGroup.debug.ParamFilter
au.AudioComponentGroup.debug.ParamFilter
#Overview
name: au.AudioComponentGroup.debug.ParamFilter
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Only display params with names that contain this string. Disable filtering with All
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/AudioGameplay/Source/AudioGameplay/Private/AudioComponentGroupDebug.cpp:33
Scope (from outer to inner):
file
namespace AudioComponentGroupCVars
Source code excerpt:
FString PrintSoundParamsParamFilter = FString(TEXT("All"));
static FAutoConsoleVariableRef CVarPrintSoundParamsParamFilter(
TEXT("au.AudioComponentGroup.debug.ParamFilter"),
PrintSoundParamsParamFilter,
TEXT("Only display params with names that contain this string. Disable filtering with All"),
ECVF_Cheat );
float ZOffset = 150.0f;
static FAutoConsoleVariableRef CVarPrintZOffset(