au.AudioGameplayVolumes.Enabled
au.AudioGameplayVolumes.Enabled
#Overview
name: au.AudioGameplayVolumes.Enabled
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Toggles the Audio Gameplay Volume System on or off.\n0: Disable, 1: Enable (default)
It is referenced in 1869
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AudioGameplayVolumeSubsystem.cpp:17
Scope (from outer to inner):
file
namespace AudioGameplayVolumeConsoleVariables
Source code excerpt:
int32 bEnabled = 1;
FAutoConsoleVariableRef CVarEnabled(
TEXT("au.AudioGameplayVolumes.Enabled"),
bEnabled,
TEXT("Toggles the Audio Gameplay Volume System on or off.\n0: Disable, 1: Enable (default)"),
ECVF_Default);
int32 bUpdateListeners = 1;
FAutoConsoleVariableRef CVarUpdateListeners(
#Associated Variable and Callsites
This variable is associated with another variable named bEnabled
, which is a popular name and overloaded in many contexts. There are 1868
callsites. We have to skip these details.