au.AudioThreadCommand.ChokeCommandQueue

au.AudioThreadCommand.ChokeCommandQueue

#Overview

name: au.AudioThreadCommand.ChokeCommandQueue

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.cpp:462

Scope (from outer to inner):

file
namespace    Audio
function     void FMixerSourceManager::Init

Source code excerpt:

		// submit a command that has an endless loop
		static FAutoConsoleCommand SpamEndlessCmd(
			TEXT("au.AudioThreadCommand.ChokeCommandQueue"),
			TEXT(""),
			FConsoleCommandDelegate::CreateLambda([this]()
			{
				AudioMixerThreadCommand([] {while(true){}}, AUDIO_MIXER_THREAD_COMMAND_STRING("ChokeCommandQueue() -- Console command"));
			})
		);