au.ClearMutesAndSolos
au.ClearMutesAndSolos
#Overview
name: au.ClearMutesAndSolos
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Clears any solo-ing/mute-ing sounds
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioDebug.cpp:638
Scope: file
Source code excerpt:
// Console Commands
static FAutoConsoleCommandWithWorld GAudioDumpActiveSounds(TEXT("au.DumpActiveSounds"), TEXT("Outputs data about all the currently active sounds."), FConsoleCommandWithWorldDelegate::CreateStatic(&Audio::HandleDumpActiveSounds), ECVF_Cheat);
static FAutoConsoleCommandWithWorld GAudioClearMutesAndSolos(TEXT("au.ClearMutesAndSolos"), TEXT("Clears any solo-ing/mute-ing sounds"), FConsoleCommandWithWorldDelegate::CreateStatic(&Audio::HandleClearMutesAndSolos), ECVF_Cheat);
static FAutoConsoleCommandWithWorldAndArgs GAudioPlayDebugSoundCue
(
TEXT("au.Debug.PlaySoundCue"),
TEXT("Plays a SoundCue:\n")
TEXT("-Name <SoundName>: If a debug sound with the short name is specified in AudioSettings, plays that sound.\n")