au.Debug.SoundWaves

au.Debug.SoundWaves

#Overview

name: au.Debug.SoundWaves

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioDebug.cpp:728

Scope: file

Source code excerpt:

static FAutoConsoleCommandWithWorldAndArgs GAudioDebugSoundWaves
(
	TEXT("au.Debug.SoundWaves"),
	TEXT("Post SoundWave information to viewport(s).\n")
		TEXT("0: Disable, 1: Enable\n")
		TEXT("(Optional) -AllViews: Enables/Disables for all viewports, not just those associated with the current world"),
	FConsoleCommandWithWorldAndArgsDelegate::CreateStatic([](const TArray<FString>& Args, UWorld* InWorld)
	{
		Audio::DebugSoundObject(Args, InWorld, Audio::DebugStatNames::SoundWaves, Audio::bDebugWavesForAllViewsEnabled);