au.DumpActiveSounds
au.DumpActiveSounds
#Overview
name: au.DumpActiveSounds
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Outputs data about all the currently active sounds.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioDebug.cpp:637
Scope: file
Source code excerpt:
// Console Commands
static FAutoConsoleCommandWithWorld GAudioDumpActiveSounds(TEXT("au.DumpActiveSounds"), TEXT("Outputs data about all the currently active sounds."), FConsoleCommandWithWorldDelegate::CreateStatic(&Audio::HandleDumpActiveSounds), ECVF_Cheat);
static FAutoConsoleCommandWithWorld GAudioClearMutesAndSolos(TEXT("au.ClearMutesAndSolos"), TEXT("Clears any solo-ing/mute-ing sounds"), FConsoleCommandWithWorldDelegate::CreateStatic(&Audio::HandleClearMutesAndSolos), ECVF_Cheat);
static FAutoConsoleCommandWithWorldAndArgs GAudioPlayDebugSoundCue
(
TEXT("au.Debug.PlaySoundCue"),
TEXT("Plays a SoundCue:\n")