au.DumpActiveSounds

au.DumpActiveSounds

#Overview

name: au.DumpActiveSounds

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioDebug.cpp:637

Scope: file

Source code excerpt:


// Console Commands
static FAutoConsoleCommandWithWorld GAudioDumpActiveSounds(TEXT("au.DumpActiveSounds"), TEXT("Outputs data about all the currently active sounds."), FConsoleCommandWithWorldDelegate::CreateStatic(&Audio::HandleDumpActiveSounds), ECVF_Cheat);
static FAutoConsoleCommandWithWorld GAudioClearMutesAndSolos(TEXT("au.ClearMutesAndSolos"), TEXT("Clears any solo-ing/mute-ing sounds"), FConsoleCommandWithWorldDelegate::CreateStatic(&Audio::HandleClearMutesAndSolos), ECVF_Cheat);

static FAutoConsoleCommandWithWorldAndArgs GAudioPlayDebugSoundCue
(
	TEXT("au.Debug.PlaySoundCue"),
	TEXT("Plays a SoundCue:\n")