au.FloatArrayMath.ISPC
au.FloatArrayMath.ISPC
#Overview
name: au.FloatArrayMath.ISPC
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to use ISPC optimizations in audio float array math operations
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/SignalProcessing/Private/FloatArrayMath.cpp:23
Scope: file
Source code excerpt:
#else
static bool bAudio_FloatArrayMath_ISPC_Enabled = AUDIO_FLOAT_ARRAY_MATH_ISPC_ENABLED_DEFAULT;
static FAutoConsoleVariableRef CVarAudioFloatArrayMathISPCEnabled(TEXT("au.FloatArrayMath.ISPC"), bAudio_FloatArrayMath_ISPC_Enabled, TEXT("Whether to use ISPC optimizations in audio float array math operations"));
#endif
CSV_DEFINE_CATEGORY(Audio_Dsp, false);
namespace Audio
{