au.FloatArrayMath.ISPC

au.FloatArrayMath.ISPC

#Overview

name: au.FloatArrayMath.ISPC

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/SignalProcessing/Private/FloatArrayMath.cpp:23

Scope: file

Source code excerpt:

#else
static bool bAudio_FloatArrayMath_ISPC_Enabled = AUDIO_FLOAT_ARRAY_MATH_ISPC_ENABLED_DEFAULT;
static FAutoConsoleVariableRef CVarAudioFloatArrayMathISPCEnabled(TEXT("au.FloatArrayMath.ISPC"), bAudio_FloatArrayMath_ISPC_Enabled, TEXT("Whether to use ISPC optimizations in audio float array math operations"));
#endif

CSV_DEFINE_CATEGORY(Audio_Dsp, false);

namespace Audio
{