au.MetaSound.BlockRate

au.MetaSound.BlockRate

#Overview

name: au.MetaSound.BlockRate

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetBase.cpp:141

Scope (from outer to inner):

file
namespace    Metasound
namespace    Frontend

Source code excerpt:


		FAutoConsoleVariableRef CVarMetaSoundBlockRate(
			TEXT("au.MetaSound.BlockRate"),
			AssetBasePrivate::BlockRateOverride,
			TEXT("Sets block rate (blocks per second) of MetaSounds.\n")
			TEXT("Default: 100.0f, Min: 1.0f, Max: 1000.0f"),
			FConsoleVariableDelegate::CreateLambda([](IConsoleVariable* Var) { CVarMetaSoundBlockRateChanged.Broadcast(Var); }),
			ECVF_Default);