au.MetaSound.SampleRate

au.MetaSound.SampleRate

#Overview

name: au.MetaSound.SampleRate

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetBase.cpp:150

Scope (from outer to inner):

file
namespace    Metasound
namespace    Frontend

Source code excerpt:

		FConsoleVariableMulticastDelegate CVarMetaSoundSampleRateChanged;
		FAutoConsoleVariableRef CVarMetaSoundSampleRate(
			TEXT("au.MetaSound.SampleRate"),
			AssetBasePrivate::SampleRateOverride,
			TEXT("Overrides the sample rate of metasounds. Negative values default to audio mixer sample rate.\n")
			TEXT("Default: 0, Min: 8000, Max: 48000"),
			FConsoleVariableDelegate::CreateLambda([](IConsoleVariable* Var) { CVarMetaSoundSampleRateChanged.Broadcast(Var); }),
			ECVF_Default);