au.Quartz.SimulateNoAudioDevice
au.Quartz.SimulateNoAudioDevice
#Overview
name: au.Quartz.SimulateNoAudioDevice
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If enabled, the QuartzSubsystem will assume no audio device, and will run new clocks in headless mode.\n0: Not Enabled, 1: Enabled
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/AudioMixer/Private/Quartz/QuartzSubsystem.cpp:26
Scope: file
Source code excerpt:
static int32 SimulateNoAudioDeviceCvar = 0;
FAutoConsoleVariableRef CVarSimulateNoAudioDevice(
TEXT("au.Quartz.SimulateNoAudioDevice"),
SimulateNoAudioDeviceCvar,
TEXT("If enabled, the QuartzSubsystem will assume no audio device, and will run new clocks in headless mode.\n")
TEXT("0: Not Enabled, 1: Enabled"),
ECVF_Default);
static Audio::FMixerDevice* GetAudioMixerDevice(const UWorld* InWorld)