au.Quartz.SimulateNoAudioDevice

au.Quartz.SimulateNoAudioDevice

#Overview

name: au.Quartz.SimulateNoAudioDevice

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/AudioMixer/Private/Quartz/QuartzSubsystem.cpp:26

Scope: file

Source code excerpt:

static int32 SimulateNoAudioDeviceCvar = 0;
FAutoConsoleVariableRef CVarSimulateNoAudioDevice(
	TEXT("au.Quartz.SimulateNoAudioDevice"),
	SimulateNoAudioDeviceCvar,
	TEXT("If enabled, the QuartzSubsystem will assume no audio device, and will run new clocks in headless mode.\n")
	TEXT("0: Not Enabled, 1: Enabled"),
	ECVF_Default);

static Audio::FMixerDevice* GetAudioMixerDevice(const UWorld* InWorld)