au.spatialization.SetCurrentSpatialPlugin

au.spatialization.SetCurrentSpatialPlugin

#Overview

name: au.spatialization.SetCurrentSpatialPlugin

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp:200

Scope: file

Source code excerpt:


static FAutoConsoleCommandWithWorldArgsAndOutputDevice GSetCurrentSpatialPluginCommand(
	TEXT("au.spatialization.SetCurrentSpatialPlugin"),
	TEXT("Attempt to swap to the named spatialization plugin (au.spatialization.ListAvailableSpatialPlugins to see what is availible)"),
	FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(
		[](const TArray<FString>& PluginNameArray, UWorld* InWorld, FOutputDevice&)
		{
			FString PluginName;
			for(const FString& Substring : PluginNameArray)