au.streamcaching.FlushAudioCache

au.streamcaching.FlushAudioCache

#Overview

name: au.streamcaching.FlushAudioCache

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp:143

Scope: file

Source code excerpt:


static FAutoConsoleCommand GFlushAudioCacheCommand(
	TEXT("au.streamcaching.FlushAudioCache"),
	TEXT("This will flush any non retained audio from the cache when Stream Caching is enabled."),
	FConsoleCommandDelegate::CreateStatic(
		[]()
	{
		static constexpr uint64 NumBytesToFree = TNumericLimits<uint64>::Max() / 2;
		uint64 NumBytesFreed = IStreamingManager::Get().GetAudioStreamingManager().TrimMemory(NumBytesToFree);