AudioCommand.FenceWaitTimeMs

AudioCommand.FenceWaitTimeMs

#Overview

name: AudioCommand.FenceWaitTimeMs

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioThread.cpp:44

Scope: file

Source code excerpt:

static int32 GAudioCommandFenceWaitTimeMs = 35;
FAutoConsoleVariableRef  CVarAudioCommandFenceWaitTimeMs(
	TEXT("AudioCommand.FenceWaitTimeMs"),
	GAudioCommandFenceWaitTimeMs, 
	TEXT("Sets number of ms for fence wait"), 
	ECVF_Default);

struct FAudioThreadInteractor
{