AudioThread.BatchAsyncBatchSize
AudioThread.BatchAsyncBatchSize
#Overview
name: AudioThread.BatchAsyncBatchSize
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When AudioThread.EnableBatchProcessing = 1, controls the number of audio commands grouped together for threading.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioThread.cpp:37
Scope: file
Source code excerpt:
static int32 GBatchAudioAsyncBatchSize = 128;
static FAutoConsoleVariableRef CVarBatchAudioAsyncBatchSize(
TEXT("AudioThread.BatchAsyncBatchSize"),
GBatchAudioAsyncBatchSize,
TEXT("When AudioThread.EnableBatchProcessing = 1, controls the number of audio commands grouped together for threading.")
);
static int32 GAudioCommandFenceWaitTimeMs = 35;
FAutoConsoleVariableRef CVarAudioCommandFenceWaitTimeMs(