AudioThread.BatchAsyncBatchSize

AudioThread.BatchAsyncBatchSize

#Overview

name: AudioThread.BatchAsyncBatchSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioThread.cpp:37

Scope: file

Source code excerpt:

static int32 GBatchAudioAsyncBatchSize = 128;
static FAutoConsoleVariableRef CVarBatchAudioAsyncBatchSize(
	TEXT("AudioThread.BatchAsyncBatchSize"),
	GBatchAudioAsyncBatchSize,
	TEXT("When AudioThread.EnableBatchProcessing = 1, controls the number of audio commands grouped together for threading.")
);

static int32 GAudioCommandFenceWaitTimeMs = 35;
FAutoConsoleVariableRef  CVarAudioCommandFenceWaitTimeMs(