AudioThread.UseBackgroundThreadPool
AudioThread.UseBackgroundThreadPool
#Overview
name: AudioThread.UseBackgroundThreadPool
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If true, use the background thread pool for realtime audio decompression.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp:810
Scope: file
Source code excerpt:
static TAutoConsoleVariable<int32> CVarShouldUseBackgroundPoolFor_FAsyncRealtimeAudioTask(
TEXT("AudioThread.UseBackgroundThreadPool"),
1,
TEXT("If true, use the background thread pool for realtime audio decompression."));
bool ShouldUseBackgroundPoolFor_FAsyncRealtimeAudioTask()
{
return !!CVarShouldUseBackgroundPoolFor_FAsyncRealtimeAudioTask.GetValueOnAnyThread();