AUTOMERGESM
AUTOMERGESM
#Overview
name: AUTOMERGESM
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp:5866
Scope: file
Source code excerpt:
bProcessed = HandleCleanBSPMaterialCommand( Str, Ar, InWorld );
}
else if( FParse::Command(&Str,TEXT("AUTOMERGESM")) )
{
bProcessed = HandleAutoMergeStaticMeshCommand( Str, Ar );
}
else if (FParse::Command(&Str, TEXT("ADDSELECTED")))
{
HandleAddSelectedCommand( Str, Ar );