bBundleDensitySplit

bBundleDensitySplit

#Overview

name: bBundleDensitySplit

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file. Also referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:3085, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h:340

Scope (from outer to inner):

file
class        class UAndroidRuntimeSettings : public UObject

Source code excerpt:

	// Separate resources by density into their own APK in bundle
	UPROPERTY(GlobalConfig, EditAnywhere, Category = "App Bundles", Meta = (DisplayName = "Enable density split", EditCondition = "bEnableBundle"))
	bool bBundleDensitySplit;

	// Any extra tags for the <manifest> node
	UPROPERTY(GlobalConfig, EditAnywhere, Category = "Advanced APK Packaging", Meta = (DisplayName = "Extra Tags for <manifest> node"))
	TArray<FString> ExtraManifestNodeTags;

	// Any extra tags for the <application> node

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs:3939

			Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bBundleABISplit", out bBundleABISplit);
			Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bBundleLanguageSplit", out bBundleLanguageSplit);
			Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bBundleDensitySplit", out bBundleDensitySplit);

			GradleBuildAdditionsContent.AppendLine("android {");

			bool bExtractNativeLibs = true;
			Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bExtractNativeLibs", out bExtractNativeLibs);
			AndroidToolChain.ClangSanitizer Sanitizer = ToolChain.BuildWithSanitizer();