bCookMapsOnly
bCookMapsOnly
#Overview
name: bCookMapsOnly
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 2
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultGame.ini:142, section: [/Script/UnrealEd.ProjectPackagingSettings]
- INI Section:
/Script/UnrealEd.ProjectPackagingSettings
- Raw value:
False
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/DeveloperToolSettings/Classes/Settings/ProjectPackagingSettings.h:484
Scope (from outer to inner):
file
class class UProjectPackagingSettings : public UObject
Source code excerpt:
*/
UPROPERTY(config, EditAnywhere, Category=Packaging, AdvancedDisplay, meta=(DisplayName="Cook only maps (this only affects cookall)"))
bool bCookMapsOnly;
/**
* Encrypt ini files inside of the pak file
* NOTE: Replaced by the settings inside the cryptokeys system. Kept here for legacy migration purposes.
*/
UPROPERTY(config)
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp:8950
Scope (from outer to inner):
file
function void UCookOnTheFlyServer::CollectFilesToCook
Source code excerpt:
bool bCookAll = (!!(FilesToCookFlags & ECookByTheBookOptions::CookAll)) || PackagingSettings->bCookAll;
bool bMapsOnly = (!!(FilesToCookFlags & ECookByTheBookOptions::MapsOnly)) || PackagingSettings->bCookMapsOnly;
bool bNoDev = !!(FilesToCookFlags & ECookByTheBookOptions::NoDevContent);
int32 InitialNum = FilesInPath.Num();
struct FNameWithInstigator
{
FInstigator Instigator;