bDisableCCD
bDisableCCD
#Overview
name: bDisableCCD
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultEngine.ini:332, section: [/Script/Engine.PhysicsSettings]
- INI Section:
/Script/Engine.PhysicsSettings
- Raw value:
False
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h:185
Scope (from outer to inner):
file
class class UPhysicsSettings : public UPhysicsSettingsCore
Source code excerpt:
* If true CCD will be ignored. This is an optimization when CCD is never used which removes the need for physx to check it internally. */
UPROPERTY(config, EditAnywhere, Category = Simulation)
bool bDisableCCD;
/** Min Delta Time below which anim dynamics and rigidbody nodes will not simulate. */
UPROPERTY(config, EditAnywhere, meta = (ClampMin = "0.0", UIMin = "0.0", ClampMax = "1.0", UIMax = "1.0"), Category = Framerate)
float AnimPhysicsMinDeltaTime;
/** Whether to simulate anim physics nodes in the tick where they're reset. */