bDisableFunctionDataSections

bDisableFunctionDataSections

#Overview

name: bDisableFunctionDataSections

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:3096, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidToolChain.cs:272

			ConfigHierarchy Ini = ConfigCache.ReadHierarchy(ConfigHierarchyType.Engine, DirectoryReference.FromFile(ProjectFile), UnrealTargetPlatform.Android);
			bool bDisableFunctionDataSections = false;
			return Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bDisableFunctionDataSections", out bDisableFunctionDataSections) && bDisableFunctionDataSections;
		}

		private bool EnableAdvancedBinaryCompression()
		{
			ConfigHierarchy Ini = ConfigCache.ReadHierarchy(ConfigHierarchyType.Engine, DirectoryReference.FromFile(ProjectFile), UnrealTargetPlatform.Android);
			bool bEnableAdvancedBinaryCompression = false;