bDisableLibCppSharedDependencyValidation

bDisableLibCppSharedDependencyValidation

#Overview

name: bDisableLibCppSharedDependencyValidation

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file. Also referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:3095, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h:457

Scope (from outer to inner):

file
class        class UAndroidRuntimeSettings : public UObject

Source code excerpt:

	// Disable libc++_shared dependency validation in all .so files linked with libUnreal.so
	UPROPERTY(GlobalConfig, EditAnywhere, Category = AdvancedBuild, meta = (DisplayName = "Disable libc++_shared dependency validation in all dependencies"))
	bool bDisableLibCppSharedDependencyValidation;

	// Always save .so file with symbols allowing use of addr2line on raw callstack addresses.
	UPROPERTY(GlobalConfig, EditAnywhere, Category = AdvancedBuild, meta = (DisplayName = "Always save a copy of the libUnreal.so with symbols. [Experimental]"))
	bool bSaveSymbols;

	// Strip shader reflection information under Android to avoid issues on older drivers

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidToolChain.cs:293

			ConfigHierarchy Ini = ConfigCache.ReadHierarchy(ConfigHierarchyType.Engine, DirectoryReference.FromFile(ProjectFile), UnrealTargetPlatform.Android);
			bool bDisableLibCppSharedDependencyValidation = false;
			return Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bDisableLibCppSharedDependencyValidation", out bDisableLibCppSharedDependencyValidation) && bDisableLibCppSharedDependencyValidation;
		}

		private string GetVersionScriptFilename(LinkEnvironment LinkEnvironment)
		{
			return Path.Combine(LinkEnvironment.IntermediateDirectory!.FullName, "ExportSymbols.ldscript");
		}