bDisplaysLayout

bDisplaysLayout

#Overview

name: bDisplaysLayout

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:2043, section: [Kismet]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp:5081

Scope (from outer to inner):

file
function     void FKismetCompilerContext::CompileFunctions

Source code excerpt:

		}

		static const FBoolConfigValueHelper DisplayLayout(TEXT("Kismet"), TEXT("bDisplaysLayout"), GEngineIni);
		if (!Blueprint->bIsRegeneratingOnLoad && bIsFullCompile && DisplayLayout && NewClass && !IsRunningCommandlet())
		{
			UE_LOG(LogK2Compiler, Log, TEXT("\n\nLAYOUT CLASS %s:"), *GetNameSafe(NewClass));

			for (FProperty* Prop : TFieldRange<FProperty>(NewClass, EFieldIteratorFlags::ExcludeSuper))
			{