bDisplaysLayout
bDisplaysLayout
#Overview
name: bDisplaysLayout
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:2043, section: [Kismet]
- INI Section:
Kismet
- Raw value:
false
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp:5081
Scope (from outer to inner):
file
function void FKismetCompilerContext::CompileFunctions
Source code excerpt:
}
static const FBoolConfigValueHelper DisplayLayout(TEXT("Kismet"), TEXT("bDisplaysLayout"), GEngineIni);
if (!Blueprint->bIsRegeneratingOnLoad && bIsFullCompile && DisplayLayout && NewClass && !IsRunningCommandlet())
{
UE_LOG(LogK2Compiler, Log, TEXT("\n\nLAYOUT CLASS %s:"), *GetNameSafe(NewClass));
for (FProperty* Prop : TFieldRange<FProperty>(NewClass, EFieldIteratorFlags::ExcludeSuper))
{