bDoUseOodleDespiteNoPluginCompression

bDoUseOodleDespiteNoPluginCompression

#Overview

name: bDoUseOodleDespiteNoPluginCompression

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:2944, section: [Pak]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp:2207

Scope (from outer to inner):

file
function     bool FPakWriterContext::Initialize

Source code excerpt:

	// Oodle is built into the Engine now and can be used to decode startup phase files (ini,res,uplugin)
	//	 which used to be forced to Zlib
	//	 set bDoUseOodleDespiteNoPluginCompression = true to let Oodle compress those files
	bool bDoUseOodleDespiteNoPluginCompression = false;
	GConfig->GetBool(TEXT("Pak"), TEXT("bDoUseOodleDespiteNoPluginCompression"), bDoUseOodleDespiteNoPluginCompression, GEngineIni);

	if ( bDoUseOodleDespiteNoPluginCompression && CompressionFormatsAndNone[0] == NAME_Oodle )
	{
		// NoPluginCompression sets are empty

		UE_LOG(LogPakFile, Display, TEXT("Oodle enabled on 'NoPluginCompression' files"));
	}
	else