bDoUseOodleDespiteNoPluginCompression
bDoUseOodleDespiteNoPluginCompression
#Overview
name: bDoUseOodleDespiteNoPluginCompression
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:2944, section: [Pak]
- INI Section:
Pak
- Raw value:
true
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp:2207
Scope (from outer to inner):
file
function bool FPakWriterContext::Initialize
Source code excerpt:
// Oodle is built into the Engine now and can be used to decode startup phase files (ini,res,uplugin)
// which used to be forced to Zlib
// set bDoUseOodleDespiteNoPluginCompression = true to let Oodle compress those files
bool bDoUseOodleDespiteNoPluginCompression = false;
GConfig->GetBool(TEXT("Pak"), TEXT("bDoUseOodleDespiteNoPluginCompression"), bDoUseOodleDespiteNoPluginCompression, GEngineIni);
if ( bDoUseOodleDespiteNoPluginCompression && CompressionFormatsAndNone[0] == NAME_Oodle )
{
// NoPluginCompression sets are empty
UE_LOG(LogPakFile, Display, TEXT("Oodle enabled on 'NoPluginCompression' files"));
}
else