BehaviorTree.ApplyAuxNodesFromFailedSearches

BehaviorTree.ApplyAuxNodesFromFailedSearches

#Overview

name: BehaviorTree.ApplyAuxNodesFromFailedSearches

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp:39

Scope (from outer to inner):

file
namespace    UE::BehaviorTreeCVars

Source code excerpt:

	static bool bApplyAuxNodesFromFailedSearches = false;
	static FAutoConsoleVariableRef CVarApplyAuxNodesFromFailedSearches(
		TEXT("BehaviorTree.ApplyAuxNodesFromFailedSearches"),
		bApplyAuxNodesFromFailedSearches,
		TEXT("Apply Aux Nodes From Failed Searches"));
}

//----------------------------------------------------------------------//
// UBehaviorTreeComponent