bEnableDistanceFields

bEnableDistanceFields

#Overview

name: bEnableDistanceFields

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:3163, section: [/Script/WindowsTargetPlatform.WindowsTargetSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Developer/Windows/WindowsTargetPlatform/Public/GenericWindowsTargetPlatform.h:378

Scope (from outer to inner):

file
class        class TGenericWindowsTargetPlatform : public TTargetPlatformBase<TProperties>
function     virtual bool UsesDistanceFields

Source code excerpt:

	virtual bool UsesDistanceFields() const override
	{
		bool bEnableDistanceFields = false;
		GConfig->GetBool(TEXT("/Script/WindowsTargetPlatform.WindowsTargetSettings"), TEXT("bEnableDistanceFields"), bEnableDistanceFields, GEngineIni);

		return bEnableDistanceFields && TSuper::UsesDistanceFields();
	}

	virtual bool UsesRayTracing() const override
	{
		bool bEnableRayTracing = false;
		GConfig->GetBool(TEXT("/Script/WindowsTargetPlatform.WindowsTargetSettings"), TEXT("bEnableRayTracing"), bEnableRayTracing, GEngineIni);