bExpandClassPickerClassList

bExpandClassPickerClassList

#Overview

name: bExpandClassPickerClassList

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEditor.ini:240, section: [/Script/UnrealEd.UnrealEdOptions]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h:101

Scope (from outer to inner):

file
class        class UUnrealEdOptions : public UObject

Source code excerpt:

	/** If true, the list of classes in the class picker dialog will be expanded */
	UPROPERTY(config)
	bool bExpandClassPickerClassList;

	/** The array of default objects in the blueprint class dialog **/
	UPROPERTY(config)
	TArray<FClassPickerDefaults> NewAssetDefaultClasses;

	/* Delegate to override NewAssetDefaultClasses */