bExpandClassPickerClassList
bExpandClassPickerClassList
#Overview
name: bExpandClassPickerClassList
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEditor.ini:240, section: [/Script/UnrealEd.UnrealEdOptions]
- INI Section:
/Script/UnrealEd.UnrealEdOptions
- Raw value:
False
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h:101
Scope (from outer to inner):
file
class class UUnrealEdOptions : public UObject
Source code excerpt:
/** If true, the list of classes in the class picker dialog will be expanded */
UPROPERTY(config)
bool bExpandClassPickerClassList;
/** The array of default objects in the blueprint class dialog **/
UPROPERTY(config)
TArray<FClassPickerDefaults> NewAssetDefaultClasses;
/* Delegate to override NewAssetDefaultClasses */