bForceOneChunkPerFile
bForceOneChunkPerFile
#Overview
name: bForceOneChunkPerFile
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file. Also referenced in 1
C# build file meaning it may affect the build system logic.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultGame.ini:100, section: [/Script/UnrealEd.ProjectPackagingSettings]
- INI Section:
/Script/UnrealEd.ProjectPackagingSettings
- Raw value:
False
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/DeveloperToolSettings/Classes/Settings/ProjectPackagingSettings.h:298
Scope (from outer to inner):
file
class class UProjectPackagingSettings : public UObject
Source code excerpt:
*/
UPROPERTY(config, EditAnywhere, Category = Packaging, AdvancedDisplay)
bool bForceOneChunkPerFile;
/**
* If > 0 this sets a maximum size per chunk. Chunks larger than this size will be split into multiple pak files such as pakchunk0_s1
* This can be set in platform specific game.ini files
*/
UPROPERTY(config, EditAnywhere, Category = Packaging, AdvancedDisplay)
#References in C# build files
This variable is referenced in the following C# build files:
Location: <Workspace>/Engine/Source/Programs/AutomationTool/Scripts/CopyBuildToStagingDirectory.Automation.cs:4234
PlatformGameConfig.GetBool("/Script/UnrealEd.ProjectPackagingSettings", "GenerateEarlyDownloaderPakFile", out bShouldGenerateEarlyDownloaderPakFile);
}
PlatformGameConfig.GetBool("/Script/UnrealEd.ProjectPackagingSettings", "bForceOneChunkPerFile", out bForceOneChunkPerFile);
PlatformGameConfig.GetString("/Script/UnrealEd.ProjectPackagingSettings", "EarlyDownloaderPakFilePrefix", out EarlyDownloaderPakFilePrefix);
List<ChunkDefinition> ChunkDefinitions = new List<ChunkDefinition>();
List<PakFileRules> PakRulesList = GetPakFileRules(Params, SC);
var TmpPackagingPath = GetTmpPackagingPath(Params, SC);