bGarbageCollectAfterExport
bGarbageCollectAfterExport
#Overview
name: bGarbageCollectAfterExport
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseLightmass.ini:27, section: [DevOptions.StaticLighting]
- INI Section:
DevOptions.StaticLighting
- Raw value:
True
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp:2892
Scope (from outer to inner):
file
function bool FLightmassProcessor::BeginRun
Source code excerpt:
{
FLightmassStatistics::FScopedGather ExportStatScope(Statistics.ExportTime);
bool bGarbageCollectAfterExport = false;
VERIFYLIGHTMASSINI(GConfig->GetBool(TEXT("DevOptions.StaticLighting"), TEXT("bGarbageCollectAfterExport"), bGarbageCollectAfterExport, GLightmassIni));
if (bGarbageCollectAfterExport == true)
{
CollectGarbage(GARBAGE_COLLECTION_KEEPFLAGS, true);
}
}
double SwarmJobStartTime = FPlatformTime::Seconds();