bGarbageCollectAfterExport

bGarbageCollectAfterExport

#Overview

name: bGarbageCollectAfterExport

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseLightmass.ini:27, section: [DevOptions.StaticLighting]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp:2892

Scope (from outer to inner):

file
function     bool FLightmassProcessor::BeginRun

Source code excerpt:

	{
		FLightmassStatistics::FScopedGather ExportStatScope(Statistics.ExportTime);
		bool bGarbageCollectAfterExport = false;
		VERIFYLIGHTMASSINI(GConfig->GetBool(TEXT("DevOptions.StaticLighting"), TEXT("bGarbageCollectAfterExport"), bGarbageCollectAfterExport, GLightmassIni));
		if (bGarbageCollectAfterExport == true)
		{
			CollectGarbage(GARBAGE_COLLECTION_KEEPFLAGS, true);
		}
	}

	double SwarmJobStartTime = FPlatformTime::Seconds();